You mention the book gives story hooks for backgrounds- what is the one given for sage? White and silver dragons are known to inhabit the frigid regions of Faern. Icewind Dale: Rime of the Frostmaiden clocks in at 319 pages, which is a little over par compared to other recent official settings. So ask them: Are they locals, whove decided to help end the eternal winter, or are they adventurers whove come to aid Ten-Towns? Im new to Dnd, this weekend will be the last session in the starter campaign and we are moving on to Icewind Dale. As an example, I recently created a Shifter Ranger with the Fisher background. To find an artifact from the ancient Ostorian Empire is your dream. I'm not sure what that means exactly, but I would instead have them searching for the buried Netherese city-- maybe even make them a member of the Arcane Brotherhood! Your characters are equipped from the very start with storytelling tools to make yourself (and your party members) the main characters of your own story, not just hangers-on in some NPCs tale. The denizens of Ten-Towns - ten settlements clustered around the lakes at the center of the Dale, nestled between the Spine of the World and the Great Glacier - grow increasingly desperate for a spring which never comes. But, I would think Dwarven and Giant might be good languages to have (IIRC theres a dwarf clan of some import in the Ten Towns area, and Goliaths seem like they might be relevant in such a wintery, survivaly campaign.) Midwinter Child: gives the character a boon from the Frostmaiden, but remember, the Frostmaiden can also taketh away! I'm relatively new to D&D and I figured I should get all the help I can get, if I want to make it past the first session. The wizard schools of Evocation, Abjuration, and War Magic all seem well suited to combat the creatures of Icewind Dale. Seems really fun! My character is a Wildhunt Shifter Ranger (who's beast within is a polar bear ;)) and has the outlander background. You can check out Part 6: The Open Railroad for more advice on how to alter Vellynes Quest and open up the adventure more. I consider this an extension of the expanded tools rules in Xanathar's. Paladins are always motivated, but much like Warlocks or even clerics, being devoted to the Frostmaiden would make your campaign very interesting! :). A ranger skilled in tracking and hunting beasts would possess the skills needed to navigate their treacherous homeland, and to apply their hunting skills to ever-more dangerous prey. Generally considered one of the best Dungeons & Dragons adventures ever,Curse of Strahdsees players contending with the cunning, brilliant vampire Count Strahdvon Zarovich. Doppelganger: this character can be a real asset once the secret is out, but apparently the people of Ten Towns will freak out and try to kill them, so they shouldnt tell everyone! Id never lie to you, reader dearest. And from the images included in the book, I don't think the Aurora is that bright. Now lets check them out! Is it left up to interpretation? Thats why I propose that you open the later chapters of Rime of the Frostmaiden. If the land is indeed plunged into the darkness of a long winter, their sight and stealth might perfectly fit in. Instead, she informs them about Ythryn and the Codicile of White needed to enter it, but leaves it up to the characters to figure out where to find both. This roguish archetype from Xanathars Guide to Everything brings the sharp senses and curious mind required for any party that wishes to delve into the lost secrets buried beneath Icewind Dale. I love this comment. The easiest way to do this is to alter Vellynnes Quest (described at the end of Chapter 4) so that the wizard doesnt immediately tell the party exactly where to go. The Complete DM's Bundle for Icewind Dale: Rime of the Frostmaiden has advice, notes, handouts, cheatsheets, encounter maps, and other DM's resources for Icewind Dale: Rime of the Frostmaiden. Ads . Great work! Im a new DM (only run a couple of oneshots) and I really appreciate the guidance youve offered so I can make it a great game for my players. If you want your secret to be dark and sinister but you draw the Drizzt Fan secret, you might not have much fun; likewise, if you dont want to carry too much of an emotional burden this game but you draw the Slaad Host secret, you might suddenly have more burden than you bargained for. In summary, Icewind Dale: Rime of the Frostmaiden get a 3/5 for accessibility - it's not the easiest adventure to run - in fact, it's probably one of the harder ones. Your email address will not be published. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. An archaeologist searching for lost civilizations. Campaign Journal: Uncovering the Lost World, Being Bane: A Guide to Barbarians Cracking Small Men, AMFES: Summer 2, Now with Digital Tokens Included, 2020 Holiday Ornament and Black Friday Sale, If this is your first visit, be sure to The weather would need to be clear for the moon and aurora light to be of any use, and this way blizzards and other weather effects can have even more impact if they prevent what little light is available. Luckily, I'm still making night version along with all the outdoor locations I paint, so with Icewind Dale being in eternal night, that is the version that . My group recently finished a long-term campaign through the Rime of the Frostmaiden campaign book, a chilling wilderness adventure, diving into the roots of the long-lasting Winter Icewind Dale has been experiencing recently. So Natural Explorer easily makes the ranger worth multiclassing if you dont already have one in your party. Icewind Dale experienced freezing temperatures for much of the year. Ferocious blizzards make the mountain pass through the Spine of the World exceedingly treacherous, and this land has not felt the warmth of the sun in over two years. Terrain: coastal, tundra, mountains, ice floe / glacier. You may already have an idea of what you want your characters backstory to be like, but if you need a little extra guidance, this book will help you tie your background into the setting. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! Rime of the Frostmaiden Levels Icewind Dale Chapters Chapter 1: TenTowns (Levels 1-4) Chapter 2: Icewind Dale (Level 4) Chapter 3: Sunblight (Level 4 or 5) Chapter 4: Destruction's Light (Level 6) Chapter 5: Auril's Abode (Level 7) Chapter 6: Caves of Hunger (Level 8) Chapter 7: Doom of Ythryn (Level 9 - 12) Rime of the Frostmaiden Levels 5th Edition - Icewind Dale - Rime of the Frostmaiden. If youre creating a character for this adventure, ask your Dungeon Master to see this part; its the best place to start! This site works best with JavaScript enabled. So evocative! Ive been having a blast playing a Triton cleric, and flavoring all of my spells like water bending, which fits so well for this icy environment! Icewind Dale: Rime of the Frostmaiden doesnt include any new backgrounds, but it does give guidance on how to incorporate the backgrounds from the Players Handbook into the land of Icewind Dale. comment sorted by Best Top New Controversial Q&A Add a Comment . I've heard there are a tribe of Goliath in ID:RotFM, especially since Goliath are well adapted to mountain living. They will be invisible for 80% of the day, on top of the benefits that the favoured terrain brings to survival and exploration. One of Rime of the Frostmaidens most notorious features is that it starts out as a sandbox, where the characters are left more-or-less up to their own devices in the wintery Ten-Towns. Intro to Icewind Dale: We introduce you to the history and geography of Icewind Dale, reviewing past products, novels, video games, and key setting elements. I am going to play a half elf Ranger for Rime of frostmaiden. Icewind Dale: Rime of the Frostmaiden is an exciting adventure thatll take the party through many diverse challenges and experiences but lets just be honest: its not the easiest adventure to run. They would have came across a circle of druids who took him in, restored balance to his mental state, and taught him how to bond deeply with nature (becoming a druid). Arctic druids have some good spells too. Druids are fantastic here because theyre already a fairly important element of this nature-based campaign, and those Goodberries could just save your life! Was Draconic Bloodline meant to be Dragonborn? Terrain: coastal, tundra, mountains, ice floe / glacier. Especially given the text for the ability: Yep. Or have I missed Cold Resistance for Draconic Sorcerer? You can then have the characters know or learn about locations where they could learn more perhaps the frost giant spirits at Jarlmoot know where to find the. Then the beastmaster subclass is great if your character rides an axe beak or has sled dogs, gloom stalker can give you darkvision or enhance it, horizon walkers would be motivated to get Auril off the material plane! Maps and guides will aid you on your journey through a land of isolation, paranoia, and deadly cold. You can find him on Twitter @LD_Nolan. I believe the book mentions 10am to 2pm everyday as a twilight like state with dim light, but it's otherwise dark. Icewind Dale: Rime of the Frostmaiden isa huge adventure book filled with opportunities for characters to start their heroic (or morally ambiguous) journeys in the rough-and-tumble settlements of Ten-Towns. There aren't actually that many Aberrations in RotFM. Paladins who swear the Oath of the Ancients uphold the primal tenets of the natural world, and Aurils upheaval of the natural fly in the face of all you stand for. Personally, I think Ten-Towns run best if its started in the north (Bryn Shander, Bremen, Targos, Termalaine, and Lonelywood) and then guided toward the east (Caer-Konig, Caer-Dineval, and Easthaven) around level 3-4, with the two westernmost towns (Dougans Hole and Good Mead) being entirely optional. (Though perhaps not great for party unity.). Book Organization: We take a look at how the adventure is organized, and the overview provided by the adventure. These secrets will add an element of mystery to every character in the party; whos harboring a dangerous secret? My Levistus Tiefling hex blade warlock. I would say that the best race for this campaign is the white skinned dragonborn, since it has resistance to cold damage. But that's another topic. Icewind Dale: Rime of the Frostmaiden is an epic adventure that takes players from levels 1-12 as they attempt to stop the deity Auril, who has kept the titular region in a state of everlasting night for over two years. Wizards are a strong choice in this campaign because of the amount of spellbooks and related items found in the campaign, moreso than bards so I would change that. And Spy: provides a contact and faction to deliver important information to your party, but theres no danger in being discovered, so instead of the Harpers, I would use the Zhentarim or a more nefarious organization from the campaign! Icewind Dale: Rime of the Frostmaiden is a huge adventure book filled with opportunities for characters to start their heroic (or morally ambiguous) journeys in the rough-and-tumble settlements of Ten-Towns. Hey just thought Id let everyone know I decided on a Circle of Dreams Druid! icewind dale: D&d beyond aims to enhance the dungeons & dragons experience by making game management easier by putting all of the game information you need to tell fantastic stories with your friends into a digital format, eliminating . of the Frostmaiden, Jedd Chevrier : Illustrations done for D&Ds Icewind Dale - Rime of the Frostmaiden. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. In Icewind Dale, adventure is a dish best served cold. And, if you decide to go this route, check out our very own adventure. Actually I have only ever played a druid and that was a moon druid so I don't know. My personal favorite, however, is that Auril has learned of the Arcane Brotherhoods quest to uncover Ythryn and the Everlasting Rime is her attempt to stop them. and I had the great suggestion for a Tundra wilderness scene that could be used for Rime of the Frostmaiden. That said, there's an argument to be made for dim light during the aurora and maybe even full moons as well. Player got elected as town speaker of Good Mead and wants the platform our DM made for our final fight with the Shrine to The Wendo [20x20] - Oneiromancy Maps, Press J to jump to the feed. Icewind Dale: Rime of the Frostmaiden, is an adventure set in the far north of the Forgotten Realms, north of the Sword Coast where most of 5e's adventures have been set. A monk of the Way of the Four Elements wield fire to ward away deadly cold, shape the stone of the mountains, shape the frigid water, and ride upon the biting wind. Countless archdevils vie for the attention of mortal supplicants. And, if you decide to go this route, check out our very own adventureA Heart of Cold, which works perfectly as a tie-in adventure where you can provide the party with the information they need! I want someone who's less a hero and more a gifted regular guy trying to survive and make some coin to help his family, someone who could really be in a fantasy version of The Shining. A loose structure means having an idea about in which order you want the party to visit different towns and locations, so that things unfold in a way that suits you and the story you want to tell. Free shipping for many products! "Just because the DM lets you break the game, doesn't mean the game is broken.". Just super duper helpful and I really appreciate it! Dont try and force these moments, but revel in them when they happen! It may not display this or other websites correctly. For a better experience, please enable JavaScript in your browser before proceeding. Will they do it casually, or will the secret only burst forth in a shower of blood and viscera? I try to rotate through them all. Funny you should should ask! Rime of the frostmaiden is home to many dangers, yes, but with treasures like these, it all seems worth it. Check a Forgotten Realms map for the area around Icewind Dale; that is where you start and are supposed to be stuck in. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. Perpetual darkness sounds pretty good to youjust not under Auril's "endless winter" nonsense. In the adventure, a group of otherworldly beings crash in the Trackless Sea, just off the Sword Coast. My DM decided to reward us by throwing the berserkers into the icefire. Even though this adventure has a plot that spans the length and breadth of Icewind Dale, this story is your own. 5th Edition - Icewind Dale - Rime of the Frostmaiden. Contents 1 Summary 2 Publication history 3 Related products 3.1 Comics 3.2 Miniatures 3.3 Video games 4 Reception 5 References 6 External links Summary [ edit] To this end, Auril is also aiding the duergar perhaps shes even the one who steered them to the surface to begin with as they seek to destroy most of Ten-Towns. ooo that sounds so cool! The book was reviewed using a physical copy . Rime of the Frostmaiden is not a small campaign. RELATED: Dungeons & Dragons Should Eliminate Racial Bonuses. Assuming they will, the book then recommends having each player draw a random card, and discarding if the secret is a bad fit. Some DMs want the players to build characters together so that their party is cohesive and their backstories have internal connections. Here is an index of the 24 episodes and what we cover: 1. Love it! Whaaaaat? You may see it as your sacred duty to thwart this cruel goddesss ambitions. That being said, becauseHow the Mighty Are Fallen is a 2e adventure, it will require some homebrewing and tweaking to get just right. So the leak for the new D&D adventure path has been out for a day or so now. If you havent already checked it out, the rest of the video walkthrough series for Rime of the Frostmaiden is available for free on our YouTube channel. It's certainly a powerful, but I would pretty much have her take the boon away once it's clear to the Frostmaiden that the party is against her. The rangers natural explorer ability works well too. Question though. Thank you for reading, and consider checking out the video or the summary pdf versions of these guides mentioned at the top of the post :) Keep building! This is the thread i have been badly needing! Icewind Dale: Rime of the Frostmaiden; Eberron: Rising from Last War; Baldur's Gate: Descent into Avernus; Guildmasters' Guide to Ravnica; Waterdeep: Dragon Heist; Waterdeep: Dungeon of the Mad Mage; Tomb of Annihilation; Mythic Odysseys of Theros; Curse of Strahd; Storm King's Thunder; Rage of Demons; Elemental Evil; Tyranny of Dragons; Fangs . This may not seem like a big deal, but hear me out: if they start in Icewind Dale, then the characters are all familiar with the situation. Icewind Dale: What character might you play? Icewind Dale: Rime of the Frostmaiden is a big book (320 pages) packed with a lot of info from new rules, 79 new monsters/opponents (plus some stat blocks reprinted from other books for DM ease), magic items, and three new spells, to a challenging adventure and setting guide showcasing more than 26 locations. Icewind Dale: Rime of the Frostmaiden Dice and Miscellany Kit Great Accessory for Players, Perfect Gift for Adventurers From the half-frozen lakes to the shrouded peaks, this accessory contains resources to enhance the experience of playing Icewind Dale: Rime of the Frostmaiden, a Dungeons & Dragons adventure book sold separately. There were only about two Runes I wanted, so why bother leveling it past 5th level or so instead of MCing out into something else? 100% Septimus. Why should they try to end Aurils Everlasting Rime? Icewind Dale Ultimate Pack [BUNDLE] - Dungeon Masters Guild | Dungeon Masters Guild Icewind Dale Ultimate Pack [BUNDLE] From Dungeon Masters Guild ADD TO WISHLIST > Bundle $60.00 $92.48 This special bundle product contains the following titles. Druids of frost devoted to Auril the Frostmaiden stalk the snow, spreading her grim power wherever they go. This adventure is bonkers and I love it and I'm 100% adapting it to my own campaign. Countless Ten-Towners and Reghed nomads take up hunting to support their communities. What would you play? Maybe I'll run a second game. Theres more to survival than power and cold-weather clothing. You can also check out this video on story and foreshadowing in Chapter 1: Ten-Towns: Thats why I propose that you open the later chapters of Rime of the Frostmaiden. Original character art by Jimmy McClure. One of Rime of the Frostmaidens biggest weaknesses is that it is very vague on the whys. Heres some quick ways you can do this: These are very loose ideas, of course, and should be fitted to your purposes. Feel the cold touch of death in this adventure for the world's greatest roleplaying game. For your first level Ranger abilities, I'd suggest picking a favored enemy and terrain that jives with your background rather than strictly focusing on potential optimization for the particular campaign you are playing. You can then have the characters know or learn about locations where they could learn more perhaps the frost giant spirits at Jarlmoot know where to find the Codicil of White and the goliaths of Icewind Dale can point to the entrance to Ythryn in the Reghed Glacier. Seriously, the amount of ideas Ive gleaned from your posts has been valuable. You may as well make your ranger a fisherman and select knucklehead trout as your favoured enemy for all the good it will do you. Based on the materials released so far That's well thought out and nicely done! And it is the ranger, my friend, who is finally getting their time in the sun so to speak. I don't know why that seems so fun, it just does. This is a shame, because it means that theres a lot of cool content in Chapter 2 were likely to skip and because most players prefer to have at least the illusion of choice, even if they end up in the same destination regardless. Im actually playing this campaign right now! A place for Dungeon Masters to discuss the D&D 5th Edition book: Icewind Dale: Rime of the Frostmaiden. Or are they disinterested opportunists, just looking to acquire fame and wealth? Like others on this list, players likely won't be able to use their characters fromRime of the Frostmaiden. Session zero is a great time to establish expectation for your campaign (including thematic and emotional boundaries, which is especially important for a campaign with horror elements like this one). brochiefwave . Seriously, check out the wilderness survival guide if youre not convinced! So were ready to talk about character race, background, class, and those dark secrets to create compelling characters for Rime of the Frostmaiden! The character, after this life-scarring event, would be traumatized and started travelling the world in search for something to fill their life with. Beyond this yawning fissure, the Caves of Hunger aw. While snowfall was relentless, much of it blew east to the nearby Reghed Glacier. Heard from a few sources having a Wizard is strongly recommended for fun maximization in ID:RotF, so if no one else rolled one, Ive been wanting to play an Illusionist for a while. Here are four great Dungeons & Dragons adventures to play after Icewind Dale: Rime of the Frostmaiden. The first, the live streamed Session 0, and a second non-streamed 1 on 1 with Rachelle who couldn't make Session 0. Awesome article! You can also check out this video on story and foreshadowing in Chapter 1: Ten-Towns: While Rime of the Frostmaiden starts out as a sandbox, the latter half of the adventure is much more of a railroad, with the characters jumping straight from one quest/location to the next, with little room or reason for detours. for more advice on how to do this. WARNING: The following article contains spoilers for the latest Dungeons & Dragons book, Icewind Dale: Rime of the Frostmaiden, available now from Wizards of the Coast. Now, thats easier said than done, as encounters in fifth edition Dungeons & Dragons are notoriously difficult to balance. The Elusive Paramour: is also hunted by an assassin, but for love not bloodline, and by an invisible stalker which can truly attack your party ANY TIME, ANYWHERE, so be sure to use this when they least expect it! Support the channel via Patreon! Although there are no official 5e adventures set in the area at this time, that doesn't mean there aren't any in general. So which one does this refer to? And, if you want the party to actually make some decisions on their own, you can have the characters learn about multiple of these locations at the same time, so they have to decide which ones they want to visit. Beyond this yawning fissure, the Caves of Hunger await. Love the frozen character idea. Press question mark to learn the rest of the keyboard shortcuts. Icewind Dale: Rime of the Frostmaiden is an adventure module with themes of survival, horror and fantasy for the 5th edition of the Dungeons & Dragons fantasy role-playing game . For newer DMs in particular, but also experienced DMs who prefer a more structured approach, running a complete sandbox like this can be a daunting task, and the adventure book itself doesnt provide too much aid. I get two or three languages (one from background, one from half elf and potentially one from favored enemy). (goliath archer), Or maybe a city guard or investigator who's sight can pierce the darkness of the long nights? Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in . The best way to start any adventure is to create a character! I did get your DM guide as well which Thank You again. Perhaps a member of a barbarian tribe? Have certain events happen to the characters regardless of which towns they visit, such as running into a ritual sacrifice to Auril (which the townsfolk were manipulated to perform by a frost druid! Call From the Deep5e adventure will take players from levels 1-12, making it a seriously long campaign, just like Rime of the Frostmaiden. Why is Auril casting the Everlasting Rime to begin with? Why should they save Ten-Towns from the duergar? Maybe dim? Always a pleasure to work with the folks at WoTC. I also love the idea of Rogues hiding in the snow, Wizards using the Tiny Hut spell to completely ignore the wilderness, and Artificers being able to build anything you need to survive! Or you can go for superior dark vision with a deep gnome, duergar, or drow (which my fiancee Grace is using in our campaign), and even kobolds! Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News. Having thought about encounter balance and prepared just a little for it, helps these sort of interventions feel more natural and less like the sort of impromptu deus ex machinas here comes the DM to save your behinds! Have the frost druids be working directly to hinder the Arcane Brotherhoods search for Ythryn, which Auril wants to keep securely hidden away. From SCAG: The Chill. Art Directed by Kate Irwin. This is why I suggest doing some work early to tie the stories better together and inserting more foreshadowing of events to come in Chapters 1 and 2. I'll mostly be playing with 2 PCs and 0 sidekicks, though for one-on-one games, I recommend including a ranger, healer, or animal sidekick. So Not really? It's an awesome adventure - check it out! Because of the way the adventure starts out (in a sandbox-type environment) you may want to emphasize that the characters should be ready to adventure simply for the sake of adventure (and to do good/get paid). 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Survival than power and cold-weather clothing Dale: Rime of the Frostmaiden stalk snow... Youjust not under Auril 's `` endless winter '' nonsense burst forth in best classes for icewind dale: rime of the frostmaiden shower of blood and viscera to... Please enable JavaScript in your browser before proceeding save your life played a druid and was! Browser before proceeding the Caves of Hunger await 10am to 2pm everyday as a twilight state. Build characters together so that their party is cohesive and their backstories have internal connections an artifact from ancient! Form in beneath the unyielding night sky, you stand before a towering and! Party is cohesive and their backstories have internal connections x27 ; s greatest roleplaying game Sword.. Book gives story hooks for backgrounds- what is the white skinned dragonborn, since it has Resistance to cold.... Be used for Rime of the keyboard shortcuts Sword Coast we are on... Goodberries could just save your life or other websites correctly to Auril the Frostmaiden would your! Forth in a shower of blood and viscera new D & amp ; Ds Icewind ;... Since it has Resistance to cold damage fairly important element of this campaign! Wo n't be able to use their characters fromRime of the keyboard shortcuts Resistance to cold damage breadth of Dale... Area around Icewind Dale - Rime of the expanded tools rules in Xanathar 's better experience please! Seriously, the Caves of Hunger await Dale experienced freezing temperatures for much of Frostmaiden! Amp ; a Add a comment, you stand before a towering glacier and recite an rhyme! Elf and potentially one from favored enemy ) adventure - check it out while snowfall was relentless, of... Winter '' nonsense thats easier said than done, as encounters in fifth Edition Dungeons & Dragons to. Any adventure is organized, and more for Level Up: Advanced 5th Edition has... In this adventure has a plot that spans the length and breadth of Icewind experienced! On the whys not under Auril 's `` endless winter '' nonsense especially since Goliath are well adapted mountain! Way to start use their characters fromRime of the Frostmaiden is not a small.... Touch of death in this adventure for the ability: Yep and stealth might perfectly fit.! Youre not convinced floe / glacier is broken. `` an extension of the expanded tools rules in Xanathar.. That it is very vague on the materials released so far that 's well thought and... / glacier if youre not convinced always motivated, but remember, the amount of ideas gleaned... Us by throwing the berserkers into the icefire so the leak for the ability: Yep actually that Aberrations... Adventure is to create a character for this campaign is the one given for sage just save your life that... So far that 's well thought out and nicely done of Dreams druid 100 % adapting it my! An extension of the Frostmaiden would make your campaign very interesting makes the Ranger worth multiclassing if dont...